Equipment

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Equipment[edit | edit source]

Assassin Equipment[edit | edit source]

An Assassin focuses on Strength, Dextery, Physical Critical Damage and Physical Critical Rate.

Berserker Equipment[edit | edit source]

A Berserker focuses on Strength, Physical Critical Rate and Physical Critical Damage and optional Constition/Health.

Guardian Equipment[edit | edit source]

A Guardian focuses for Physical- Magical Defense, Health/Constition, Evasion Power and optional Strength.

Priest Equipment[edit | edit source]

Ranger Equipment[edit | edit source]

A Ranger focuses for Magical Attack, Intelliegence, Willpower and optional Magical Critical Rate/ -damage.

Wizard Equipment[edit | edit source]

A Wizard focuses for Magical Attack, Intelliegence, Willpower, Mana and optional Magical Critical Rate/ -damage.

General Equipment[edit | edit source]

What Stats should a Class Focus On?[edit | edit source]

Class Rings Necklace Optional
Berserker Health/Physical Defense Physical Attack Physical Critical Rate
Guardian Health/Physical Damage Physical Attack Physical Critical Rate
Wizard Mana Magical Attack
Ranger Health Magical Attack
Priest Health, Mana Magical Attack Magical Critcal Rate
Assassin Health, Physical Defense Physical Attack Physical Critical Rate

Below you can see all existing Bonus Attributes existing.

Bonus Attributes[edit | edit source]

This is a list of all the possible bonus attributes you can receive on respective equipment.

Weapon[edit | edit source]

  • Stats
  • Physical/Magical Attack
  • Physical/Magical Critical Damage
  • Physical/Magical Critical Rate

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Helm[edit | edit source]

  • Stats
  • Physical/Magical Defense
  • Health/Mana
  • Evasion Power

Shoulders[edit | edit source]

  • Stats
  • Physical/Magical Defense
  • Cooldown Reduction
  • Cast Time Reduction

Armor[edit | edit source]

  • Stats
  • Physical/Magical Defense
  • Health/Mana

Gloves[edit | edit source]

  • Stats
  • Physical/Magical Defense
  • Physical/Magical Critical Damage
  • Physical/Magical Critical Rate

Shoes[edit | edit source]

  • Stats
  • Physical/Magical Defense
  • Health/Mana

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Necklace[edit | edit source]

  • Stats
  • Evasion Power
  • Physical/Magical Critical Damage
  • Physical/Magical Critical Rate
  • Physical/Magical Attack in %
  • Cooldown Reduction

Rings[edit | edit source]

  • Stats
  • Physical/Magical Defense in %
  • Physical/Magical Defense
  • Health/Mana in %
  • Health/Mana
  • Cast Time Reduction

Effects of Stats on Damage and Defense[edit | edit source]




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