Raids[]
Similar to dungeons, Raids are particular instances in the world of Midellas where riders are able to interact with a hostile area privately, meaning, without interference from other parties. These instances are designed to be completed by a party of up to ten members, require playing as a team, and intend to be the most challenging and entertaining PvE content available in the game. Most raid boss encounters need some amount of practice to defeat. Sometimes the intricacies of a boss are planned in such a way that being greatly overgeared will not permit the players to ignore the designated tactics.
Raid entries reset every morning at 4:00 UTC server time for all the instances. Keep in mind this will not reset the waiting time which can be checked by accessing the Dungeons window in the System menu or by pressing the ] shorcut key.
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Cross-Server Dungeon Lobby[]
The Cross-Server Dungeon Lobby is a an alternative way to enter a raid that players can opt for. Not only is it convenient, but it also allows cross-play between servers of the same region.
Cross-Server Dungeon Lobby |
Continent Content Color Reference: | |||||||||
Brakarr Forest | Hakain's Crossing | Hakanas Highlands | Sea of Hakanas | Parna's Coast | |||||
Tritael Rift | Cloying Wastes | Exarahn Badlands | Stygaea | Ellora Sanctuary | |||||
Akrat Plains | Turimnan Valley | Magmapora | World |