Paragas the Mad | |
---|---|
Level | 39 |
Species | Dragon |
Tamable | Yes |
Familiar Rank | ★★★ |
Temperment | Hostile |
Taming Points | 40 |
Mount Type | Flying |
Seal Effects |
Physical Critical Damage 35-63 All Stats 10 ~ 14 |
Talent Pts | 380 |
Description[]
Paragas the Mad is a tamable Heroic familiar that can be found hovering in place at approximately 285m near the center of the triangle that the Eclipsed Shrine, Ellora's Perch, and The Breach form, within Tritael Rift. The player needs to possess Paragas the Mad Mark in order to tame Paragas the Mad.
“Paragas was once right-hand to Karasha, the leader of the Tempest Dragons. However, upon their invasion of the Tritael Rift, Paragas fled his former comrades and disappeared. The history suggests that he left to perform a special assignment for his lord, but he has been known to fight his own kind. Whether his mind was lost to the Rift or if he has changed allegiances is unknown.
While his motives may be unclear, many adventurers have seen this as an opportunity to tame the great dragon. Doing so would require a mark of great power. I can only assume that the power of its former master, Karasha, would be required to exert your influence over such a depraved mind.”
- ― From Bynder's "Between Communion and Dominion
Strategy[]
How to Tame[]
In order to tame you may obtain Paragas The Mad Mark, He is flying between Ellora's Perch-Eclipsed Shrine and The Breach around 300m.
Mount Details[]
Stats[]
Stat | Value(Base) |
---|---|
HP | 1620 |
Energy | 2001 |
Move Speed | 10.00 |
Attack Speed | 2.00 |
DPS | 201 |
Physical Defense | 331 |
Max Level | 40 |
Skills[]
Ability Icon | Name | Unlocked Level | Type | Effect | Cast Type | Cooldown | Cost | Range | Description |
---|---|---|---|---|---|---|---|---|---|
Mythic Resilience | 1 | Familiar (Passive) | - | - | - | - | - | Mythical familiars can shrug off the environmental status effects of all regions. | |
Mad Rage | 1 | Familiar (Passive) | Physical Critical Damage increased by 50. Physical Critical Rare increased by 3.00% | - | - | - | - | Increases Critical Damage and Critical Rate.
Possible Bug: Skill does not level up past this. | |
MadFury.png | Mad Fury | 5 | Familiar (Passive) | Physical Attack increased by 14.00% | - | - | - | - | Increases Physical Damage. |
Dragon Roar | 1 | Familiar (Buff) | Increases Physical Critical Rate by 20.00% for 20 sec. | Instant | 40 sec. | 10 | Melee | Temporarily Physical Critical Rate. | |
Spitfire | 5 | Familiar (Attack) | Effect: 520-570 Damage | Instant | 25 sec. | 10 | 22.0m | Spits fire at the target, dealing additional fire damage. | |
Magma Breath | 1 | Familiar (Attack) | Deals 100-150 damage to health every 1 sec for 4 sec. | Cast 3 sec. | 60 sec. | 20 | 4.5m | Garme's roar stuns nearby enemies. |
Sealing Details[]
Seal stones are items that allow you to seal tamed familiars in order to either socket them into your gear for bonus stats or used to give talent points. When you seal this mount away with a seal stone in order to use it on equipment enhancing, you get these stats:
And when you use the sealing stone to get talent points you get: Talent Power: